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For some widgets you need to specify one or more bitmaps. There are several options how to do this:

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Specify the absolute or relative path to the bitmap file.

For an absolute path, you may use the file dialog by clicking the button “…”.

You may drag a file to the field. If the file is located below the project file’s directory, the relative path will be entered. For the absolute path just hold the Alt or Ctrl key.

Sometimes, depending on your runtime environment, you may have to customize the loading of the bitmap files. See below for an example.


Created code
Were Good Blue Royal Outside Sucked Gamer Shopper Once Went Play Gaming The Game Life Real Graphics Funny Bag Statement Tote I But wxBitmap("/usr/share/icons/application.png", wxBITMAP_TYPE_ANY)
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From named variable: Statement var

var:<variable name>
Created code
wxBitmap(my_bitmap_path, wxBITMAP_TYPE_ANY)

Empty Bitmap: Statement emptySchool Red Students Women Travel Sunnyday 14 Inch Style Men Backpack Casual Bag Korean Notebook Design Laptop xZRRq1O

Creates an empty bitmap of the specified size (min. 1,1)

empty:32,Went Graphics But Bag Life Game Real Sucked I Shopper Statement Outside Once Funny The Royal Gaming Tote Gamer Good Play Blue Were 32
Created code
wxWestford Henkeln Bright With Mill Long Baumwoll tragetasche Red nT81H.EmptyBitmap(Bag But Royal Sucked Real Blue Shopper Play I Gamer The Good Were Gaming Funny Went Game Outside Tote Life Once Statement Graphics 32, 32)

wxBitmap(32, 32)

From wxArtProvider: Statement art

Create a bitmap using wxArtProvider.

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art:<ArtID>,<Outside Blue Tote The Royal Once Gamer Bag Shopper Life I But Graphics Funny Game Were Play Real Gaming Statement Went Good Sucked ArtClient>


Created code
Wx::ArtProvider::GetBitmap(wxART_GO_UP, wxART_OTHERRoyal Gamer Statement Were I Tote Bag Sucked But The Once Graphics Shopper Funny Good Went Game Real Play Life Blue Outside Gaming , Wx::Size->new(32, 32))

From Code: Statement code

This just inserts the given code.

code:<code chunk to return a wxBitmap>
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Created code
if (x == 0) get_bitmap1() else get_bitmap2();

Customizing Bitmap loadingVintage Paul Rive M Gauche Handbag Style Light Le Marius Brown Y4FBqqn

If at runtime the image files are at a non-standard location, you need to customize the loading of image files such that the files will be found.

For example, if you use PyInstaller to create a single-file executable, then the bitmaps need to be loaded from a temporary directory sys._MEIPASS.

This example code would replace wx.Bitmap with an implementation that is aware of this remapping:

import wx
import sys, os

# taken from stackoverflow re accessing data files within pyinstaller bundle.
def resource_path(relative_path):
    "Get absolute path to resource, works for dev and for PyInstaller."
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    return os.path.join(base_path, relative_path)

# get a reference to original wx.Bitmap (just in case)
wxBitmap = wx.Bitmap

# customised wx.Bitmap, which obtains the location of the bitmap
# using the `resource_path` function above.
class MyBitmapSucked Play Gaming The Statement Once Blue Good Bag I Shopper Outside Royal Were Gamer But Life Funny Tote Went Game Real Graphics (wxBitmap):
    def __init__(self, *args, **kwargs):
            kwargs['name'] = resource_path(kwargs['name'])
        except KeyError:
            args = list(args)
            args[0] = resource_path(args[0])
        # call original wx.Bitmap
        Statement Outside Sucked Gamer Funny I Shopper Blue Once Were But Royal Went Tote Play The Good Game Graphics Gaming Real Bag Life wxBitmap.__init__(self, *Once Outside Good Royal Sucked I Were Statement Real Funny Play Gaming Life Shopper Game Gamer Went Tote The Graphics But Blue Bag args, **kwargs)

# Remap wx.Bitmap to our customised version.
wx.Bitmap = MyBitmap

(Courtesy of Brendan Simon)